开发者 | GwynethLlewelyn |
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更新时间 | 2023年8月31日 23:28 |
捐献地址: | 去捐款 |
PHP版本: | 3.0 及以上 |
WordPress版本: | 6.3.1 |
A few people reported that their hostname is nowhere near what WordPress thinks it is, and so, obviously, registration will fail when the in-world object tries to contact your WordPress site. 0.2.4 changed the way the hostname is "figured out", but if it still gets it wrong, change on the LSL script what appears under string http_host = "" Note: no trailing slashes.
Yes! The admin panel will list the currently active objects, where you can also delete the ones that are inactive. Each object will count how many avatars have been registered through it, so that you can keep track of which objects have been attracting more registrations. You're also welcome to edit the LSL script, if you're talented enough, to personalise the user experience. Objects can also be on different grids, so long as these are running OpenSimulator 0.7.0.2 or more recent.
Ask them to touch the object again. It will give them a popup box where they can reset the password and have it sent to them by Instant Message. Note that this will work on any object registered with your site, no matter where it's placed (yes, even on a different grid!).
Yes, you can. This plugin was tested on an OpenSimulator grid running 0.9.X; versions earlier than 0.7 might not work. Please note that if you have registered on one grid with your avatar name, and then register on a different grid with the same avatar name, you'll just change the password — this plugin assumes that avatar names are unique across grids (because WordPress logins have to be unique). Some errors are less obvious on OpenSimulator and difficult to track; this has to do with the way error messages are passed back. Also, the auto-deletion feature might not work well under OpenSimulator (i.e. it gives an error, but in some cases, the object will actually disappear).
changelog.txt
, as per the WP recommendations.